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| 24 Tested Ready-To-Run Game Programs in BASIC (1978)(Tab Books).zip |
8.2 MiB |
| 33 Challenging Computer Games (1981)(Tab Books).zip |
8.1 MiB |
| 34 More Tested Game Programs in BASIC (1981)(Tab Books).zip |
8.6 MiB |
| 57 Practical Programs and Games in BASIC (1978)(Tab Books).zip |
2.8 MiB |
| 6502 Applications (1979)(Sybex).zip |
7.5 MiB |
| 6502 Applications Book (1979)(Sybex).zip |
8.0 MiB |
| 6502 Assembly Language Programming (198x)(Wiley Publishing).zip |
6.8 MiB |
| 6502 Assembly Language Subroutines (1982)(McGraw-Hill).zip |
29.1 MiB |
| 67 Ready to Run Programs in BASIC (1981)(Tab Books).zip |
4.1 MiB |
| 6800 Microprocessor, The (1978)(Hayden Book Company).zip |
2.4 MiB |
| 6800 Programming for Logic Design (1977)(Adam Osborne & Asscoiates).zip |
9.8 MiB |
| 68000-68010-68020 Primer (1997)(Howard Sams).zip |
44.2 MiB |
| Advanced 6502 Programming (1982)(Sybex).zip |
8.1 MiB |
| Arcade Fever (2001)(Running Press).zip |
146.2 MiB |
| Art of Point & Click Adventure Games (2018)(Bitmap Books)(GB).zip |
320.3 MiB |
| Art of Videogames, The (2009)(Wiley Publishing).zip |
737.3 KiB |
| Art of Videogames, The (2009)(Wiley Publishing)[a].zip |
739.1 KiB |
| Atomic Machine Code (1982)(Ecce Productions).zip |
13.4 MiB |
| Basic Computer Games Microcomputer Edition (1978)(Creative Computing).zip |
11.7 MiB |
| BASIC Cookbook, The (1978)(Tab Books).zip |
4.7 MiB |
| BASIC Fun (1982)(Avon Books).zip |
7.4 MiB |
| Best of Interface Age Volume 1 - Software in BASIC (1979)(dilithium Press).zip |
7.7 MiB |
| Best of Interface Age, Vol 2 (1980)(Interface Age Staff).zip |
7.1 MiB |
| Big Computer Games (1984)(Creative Computing Press).zip |
13.3 MiB |
| Book of Adventure Games, The (1984)(Arrays).zip |
10.2 MiB |
| Book of Mario, The (2018)(Future Publishing)(GB).zip |
23.4 MiB |
| Break a Million at Pac-Man (1982)(Budget Books).zip |
339.4 KiB |
| Build Your Own Z80 Computer (1981)(Byte Books).zip |
25.4 MiB |
| Classic Home Video Games 1985-1988 - A Complete Reference Guide (2009)(MacFarlane & Co).zip |
3.4 MiB |
| Classic Video Games, The Golden Age, 1971-1984 (2012)(Shire).zip |
6.0 MiB |
| Coding Academy (2015)(Future)(GB).zip |
33.4 MiB |
| Coding Academy (2018)(Future)(GB).zip |
75.5 MiB |
| Coming of Age in Second Life (2008)(Princeton University Press).zip |
16.4 MiB |
| Communities of Play - Emergent Cultures in Multiplayer Games and Virtual Worlds (2009)(MIT Press).zip |
3.0 MiB |
| Complete Coding Manual, The - Volume 31 (2019)(BDM)(GB).zip |
50.1 MiB |
| Complete Guide to Electronic Games, The (1982)(Sphere Books).zip |
79.2 MiB |
| Computer and Video Games (1982)(Usborne Publishing).zip |
37.5 MiB |
| Computer Spy Games (1984)(Usborne Publishing).zip |
3.8 MiB |
| CP-68 - An M6800 Operating System (1979)(Hemenway Associates).zip |
11.1 MiB |
| Engineering Note 100 - MCM6830L7 MIKBUG MINIBUG ROM (1978)(Motorola).zip |
157.8 KiB |
| Exploring Arduino Tools and Techniques for Engineering Wizardry (2013)(Wiley).zip |
23.1 MiB |
| FarmVille For Dummies (2011)(Wiley Publishing).zip |
34.6 MiB |
| Game Console Hacking (2004)(Syngress Publishing).zip |
17.5 MiB |
| Game Console Hacking (2004)(Syngress Publishing)[a].zip |
20.6 MiB |
| Game Console Hacking (2004)(Syngress).zip |
20.5 MiB |
| Game Console Hacking - Xbox, Playstation, Nintendo, Atari and Gamepark 32 (2004)(Syngress)(US).zip |
20.6 MiB |
| Game On 2017 (2016)(Scholastic).zip |
281.8 MiB |
| Games - PC, Konsole, Online & Mobil (2010)(Hanser Verlag)(DE).zip |
15.8 MiB |
| Games That Sell! (2003)(Wordware Publishing).zip |
11.3 MiB |
| Gaming Cultures and Place in Asia-Pacific (2009)(Routledge).zip |
2.5 MiB |
| Golden Age of Videogames, The (2011)(CRC Press).zip |
5.3 MiB |
| Guinness World Records 2016 - Gamers Edition (2015)(Guinness World Records).zip |
300.3 MiB |
| Guinness World Records 2017 - Gamers Edition (2016)(Guinness World Records).zip |
291.6 MiB |
| Guinness World Records 2017 - Gamers Edition (2016)(Guinness World Records)[a].zip |
40.7 MiB |
| Guinness World Records Gamer's 2008 Edition (2007)(HIT Publishing).zip |
62.6 MiB |
| Guinness World Records Gamers Edition - Volume 11 (2017)(Guinness World Records).zip |
304.5 MiB |
| Hackers Manual 2015, The (2014)(Future Publishing)(GB).zip |
74.4 MiB |
| Hacking Video Game Consoles (2005)(Wiley Publishing).zip |
13.4 MiB |
| High Score (2004)(McGraw-Hill)[second edition].zip |
364.5 MiB |
| High Score! - The Illustrated History of Video Games (2004)(McGraw Hill Publishing).zip |
364.5 MiB |
| High Score! Expanded The Illustrated History of Electronic Games (2019)(CRC Press)[3rd Edition].zip |
792.3 MiB |
| How To Do Things With Videogames (2011)(University of Minnesota Press).zip |
1.2 MiB |
| How to Master Video Games (1981)(Norfolk Publishing).zip |
55.6 MiB |
| How to Win at ET the Video Game (1982)(Publications International).zip |
17.0 MiB |
| How to Win at Home Video Games (1982)(Publications International).zip |
20.0 MiB |
| How to Win at Pac-Man (1982)(Penguin Books).zip |
9.9 MiB |
| How To Win At Video Games (1982)(Publications International).zip |
98.6 MiB |
| How to win Video Games (1982)(Pocket Books)(US).zip |
11.1 MiB |
| Inside X68000 (1992)(Soft Bank)(JP).zip |
18.1 MiB |
| It's Behind You - the Making of a Computer Game (2013)(Pape, Bob).zip |
13.0 MiB |
| Lets Go Dizzy! The Story of The Oliver Twins (2016)(Fusion Retro Books)(GB)[first edition].zip |
328.7 MiB |
| M6800 Programming Reference Manual (1976)(Motorola).zip |
2.8 MiB |
| Making of Second Life, The - Notes from the New World (2008)(HarperCollins).zip |
1.3 MiB |
| MEK 6800D2 Manual (1976)(Motorola).zip |
5.4 MiB |
| Micro Computer Catalog (1984)(Marshall Cavendish).zip |
6.4 MiB |
| Microcomputer Experimentation with the Motorola MEK 6800D2 (1981)(Prentice-Hall).zip |
12.9 MiB |
| Microprocessors - Experiments for the Motorola 6800 (1994)(Delmar Publishers).zip |
4.1 MiB |
| MONDEB - An Advanced 6800 Monitor Debugger (1978)(BYTE Publications).zip |
5.8 MiB |
| NES and Master System Book, The (2015)(Imagine Publishing)(GB).zip |
94.3 MiB |
| Object - Oriented Game Development (2004)(Pearson Education).zip |
13.5 MiB |
| Ocean The History (2013)(Revival Retro Events)(GB).zip |
363.8 MiB |
| Online Worlds - Convergence of the Real and the Virtual (2010)(Springer-Verlag).zip |
15.6 MiB |
| Out of the Inner Circle (1995)(Microsoft Press).zip |
31.7 MiB |
| Photoshop For Beginners (2013)(Imagine Publishing)(GB)[fourth edition].zip |
97.5 MiB |
| Professional Photoshop Book, The - Volume 01 (2013-09)(Imagine Publishing)(GB).zip |
79.2 MiB |
| Project Arcade - Build Your Own Arcade Machine (2011)(Wiley Publishing)[second edition].zip |
10.6 MiB |
| Project Arcade Build Your Own Arcade Machine (2004)(Wiley Publishing).zip |
44.9 MiB |
| Python Book, The 3rd Edition (2016)(Imagine Publishing)(GB).zip |
14.0 MiB |
| Racing the Beam - The Atari Video Computer System (2009)(MIT Press).zip |
1.1 MiB |
| Rough Guide to Videogames, The (2008-08)(Rough Guides).zip |
13.1 MiB |
| Scelbi's Galaxy Game for the 6800 (1977)(Scelbi Copmputer Consulting).zip |
3.3 MiB |
| Second Book of Machine Language, The (1985)(COMPUTE! Publications).zip |
100.3 MiB |
| Story of Pokemon, The (2021)(Future)(GB)[2nd edition].zip |
56.5 MiB |
| Story of US Gold, The (2015)(Fusion Retro Books)(GB).zip |
261.7 MiB |
| Synthetic Worlds - The Business and Culture of Online Games (2005)(University of Chicago Press).zip |
1.4 MiB |
| Third Person (2009)(MIT Press).zip |
76.4 MiB |
| Tracer - A 6800 Debugging Program (1978)(BYTE Publications).zip |
3.4 MiB |
| Ultimate 90s Collection, The (2018)(Future Publishing)(GB).zip |
24.0 MiB |
| Ultimate History of Video Games Revisited, The (2001)(Three Rivers Press).zip |
35.5 MiB |
| Ultimate History of Video Games, The (2001)(Three Rivers Press).zip |
17.9 MiB |
| Ultimate Retro Hardware Guide (2018)(Future Publishing)(GB).zip |
65.5 MiB |
| Under A Killing Moon (1996)(Prima Publishing).zip |
70.8 MiB |
| UNIX Haters Handbook (1994)(IDG Books).zip |
2.7 MiB |
| Video Game Explosion - A History from Pong to Playstation (2008)(Greenwood Press).zip |
2.1 MiB |
| Video Game Spaces - Image Play and Structure in 3D Worlds (2008)(MIT Press).zip |
1.3 MiB |
| Video Game Spaces - Image Play and Structure in 3D Worlds (2008)(MIT Press)[a].zip |
1.3 MiB |
| Video Games (1977)(Grosset & Dunlap).zip |
119.0 MiB |
| Vintage GAME consoles (2014)(Focal Press)(GB).zip |
13.7 MiB |
| Vintage GAME consoles (2014)(Focal Press)(GB)[a].zip |
82.0 MiB |
| Vintage Games (2009)(Focal Press).zip |
30.7 MiB |
| Vintage Games - An Insider Look at the History of the Most Influential Games of all Time (2009)(Focal Press).zip |
30.7 MiB |
| Virtual Reality - The Complete Guide (2016)(Immediate Media)(GB).zip |
19.5 MiB |
| Weird Computer Games (1984)(Usborne Publishing).zip |
4.2 MiB |
| Weird Computer Games (1984)(Usborne Publishing)[a].zip |
14.8 MiB |
| Write Your Own Adventure Programs (1983)(Usborne Publishing).zip |
9.7 MiB |
| Write Your Own Program Beginning BASIC Space Journey (1984)(Aladdin Books).zip |
10.2 MiB |
| Write Your Own Program Creating a Database Adventure Game (1985)(Aladdin Books).zip |
9.0 MiB |
| Write Your Own Program Moving Graphics Alien Invaders (1985)(Aladdin Books).zip |
7.7 MiB |
| Writing Solid Code (1993)(Microsoft Press).zip |
10.7 MiB |
| Z-80 Assembly Language Programming (1979)(McGraw-Hill).zip |
16.9 MiB |
| ZAP! The rise and fall of Atari (1984)(McGraw-Hill)(US).zip |
181.8 KiB |